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June 6, 2025

Events

Workshop to be held on June 14th and 15th at Playground of Life: Jellyfish Pavilion at Expo 2025 Osaka Kansai

DNP is a sponsor of the Signature Pavilion of Expo 2025 Osaka Kansai Playground of Life: Jellyfish Pavilion as a Gold Partner. Workshops will be held at Playground of Life: Jellyfish Pavilion on Saturday, June 14th and Sunday, June 15th. No prior application or participation fee is required for the workshops. Anyone is welcome to participate, so please be sure to visit Jellyfish Pavilion when you come to Expo 2025 Osaka Kansai.

*Preschool children must be accompanied by a parent or guardian.
*The content of the workshop may change depending on weather and traffic conditions.

Picture book "Myakumyaku: A story of one day" ~Let's think of my own myakumyaku!~

This is a coloring workshop themed around Myakumyaku, a character from the picture book "Myakumyaku: A Story of One Day."
Myakumyaku changes color according to your emotions. Express your current feelings with your favorite color. You can also send your completed "Myakumyaku" as a postcard.

Date and time: Saturday, June 14th, 10:45-13:00/13:30-15:30
Location: Playground of Life: Jellyfish Pavilion (On the ground)

Idea mashup lab

Have you ever wondered how to create the future?
The first step in creating the future is to generate ideas. This workshop is designed to help participants learn about idea generation techniques and think about a slightly better future than the present. By coming into contact with ideas gathered from a variety of perspectives, participants can gain hints for thinking about their own "slightly better future."

Date and time: Sunday, June 15th 10:40-13:00/13:40-15:40
Location: Playground of Life: Jellyfish Pavilion (On the ground)

*This workshop will also be available at the DNP Plaza in Ichigaya-Tamachi, Shinjuku-ku, Tokyo on Saturday, June 7th. For more information about the DNP Plaza event, please see the "Announcement" posted on June 2nd.

DNP is developing educational programs that focus on cross-disciplinary learning that creates a cycle of knowing (exploration) and making (creativity) through STEAM education, and link the knowledge gained to the solution of social issues.